Choosing the Best New Media Distributor

Genre, marketing and cooperation are key


by Joey Tamer

At a recent dinner with new media title developers, I was presented with a question that had been debated inside their companies for several months: Should a developer place a game title, for example, with a distributor that predominantly distributes reference and book titles, so that the game title stands out and gains more mindshare? Or should it be placed with a game distributor, where it might potentially be lost in the crowd? Of course, the developers assumed that a "hot title" would become a best-seller anyway, and gain its own attention. But if the title is placed with the wrong distributor, it may not gain enough coverage, shelf space or marketing attention to be discovered as a best-selling title. So what are the best strategies for placing a new media title with the correct distributors, and then maintaining their attention?

Stand by your genre.
We resolved during dinner that titles of one genre should be placed with the distributor who is strongest in positioning and distributing that genre, even if the developer and the title may get lost in the crowd. Inevitably there will be a shakeout among new media distributors as the market broadens, and more players will compete for the attention of both developers and retailers. Therefore, the titles that require the support of an additional or different channel will be most threatened when the hard times come. And generally, hard times come during shakeouts that affect all distributors at once. For example, if a new media distributor focusing on education and entertainment finds itself in financial hot water, or chooses to focus on gaining major market share in a single niche, the distributor is more likely to let contracts lapse for new media titles in the areas of reference and business. So if a business title is dropped by one distributor, it may have difficulty finding placement with another, even one that specializes in the business genre.

Don't leave marketing to the distributor alone.
However, strategies to maintain the attention of a distributor are separate from those that lead a developer to place a given title with one in the first place. Market demand is key to maintaining a distributor's attention, both for the winning product of today and the new products of tomorrow. Intensive direct mail and aggressive marketing by the title developer, not the distributor, must be done to create this market demand.
Small developers in particular often don't believe the distinct language in all distribution contracts pointing out that marketing the product is the responsibility of the developer, not the distributor. This language should be taken seriously. Distributors will pitch with all their might to get rights to sell a title, and will talk about all the marketing they can do for the developer. But no matter what a distributor says he'll do, it will not be enough. To create demand for new media, marketing must go far beyond the distributor's market development and cooperative programs. These programs should be pushed to the limit, of course. But if title developers are not willing to commit the resources and time to create demand for a product, then they should consider signing on with a publisher -- who is responsible for marketing the product -- rather than a distributor.

Get your list and learn to cooperate.
Developers dealing with either publishers or distributors should give special attention to promotional programs that return to them the customers' names and create a strong end-user mailing list for their installed base. They should gather as much information about their customers as possible, and use it in direct mail, upgrade and new product campaigns. This is not just a good idea from a business standpoint, but is also protection against the nonrenewal of their distribution contracts. With an up-to-date customer list, they will be armed with the necessary information -- i.e., how many products are actually sold, and to whom -- for whatever kind of distribution deal they need to cut next.

Guerrilla marketing.
And they should learn the skills of guerrilla marketing -- seeking out fellow developers whose markets are similar but not identical (for example, a house-designing product with a product about interior design), but whose target customers are likely to be interested in both products. They should gang up and share each other's lists, bundle promotional literature in each other's packages, share ad space, and, in general, cooperate to expand the installed base that they control.

With an up-to-date customer list, they will be armed for whatever kind of distribution deal they need to cut next.
This is a new market, and creative marketing will win a place in it. By the end of our dinner, we had answered our question about distribution, and thought up two or three new guerrilla marketing tactics never tried before. As always, it is useful to keep the talk going!




Joey Tamer refines the vision, strategy and success of companies -- 
Fortune 1000, capitalized start-ups and investment fund.


www.joeytamer.com 
   (310) 245 5310   joey @ joeytamer.com